# LAN hosting, 20 start/stop cycles of the lifted server.dll through the
# game's own StartLANServer / UnloadServer (autotest srvcycle, module.c), the
# server up 1.5 s each: the Mac's c04/c05 test.  Needs the page's network
# (run-suite.mjs --net NAME): server.dll's WSAStartup joins the switch.
0     tapuntil RETURN MC_Background.fng 120 4000
+200  tap RETURN
+0    waitfng GarageMain.fng 3000
+60   srvcycle 20 1500
+60   quit
