# Rain on a wide screen: Quick Race, Circuit, Resort Loop with FORCERAIN=1
# (overrides.c), frames dumped while the rain falls.  Run on /test/play.html
# with env=FORCERAIN=1 and a canvas wider than 4:3 (w=1920&h=1080).
0       waitfng UG_LS_Splash.fng 12000                  # title
+1000ms tapuntil RETURN MC_Background.fng 120 3000      # title -> profile prompt
+600ms  tapuntil RETURN GarageMain.fng 120 3000         # "No" -> main menu
+1500ms tapuntil RETURN UI_QRModeSelect.fng 240 3000    # Quick Race
+800ms  tapuntil RETURN UI_QRTrackSelect.fng 240 3000   # Circuit
+800ms  tapuntil RETURN UI_QRModeOptions.fng 240 3000   # Resort Loop
+800ms  tapuntil RETURN UI_QRCarSelect.fng 240 3000     # options
+800ms  tapuntil RETURN GenericDialog_SMALL.fng 240 3000 # car -> transmission
+800ms  tapuntil RETURN PC_Loading.fng 240 3000         # transmission -> loading
+0    waitmem 0x8654a4 6 6000
+0    wzero
+0    log race_loaded
7000wms  down UP
10000wms dump rain_10s
13000wms dump rain_13s
14000wms up UP
+30   quit
