# Car-light and street-lamp glows: quickrace.txt up
# to the countdown, then quit.  Dumps race_start and race_countdown (tail
# lights, their road reflections, the street lamps).  race_start falls in the
# race intro, which differs from run to run: some intros show the headlight
# halos there, others an almost black frame with only red glows (the Mac shows
# the same frame), so it does not reliably show the halos and this script is
# no pass/fail glow check (that would need a fixed intro).
300   tap RETURN            # title
+400  tap RETURN            # "create new profile?" -> No
+700  tap RETURN            # Main Menu: Quick Race
+300  tap RETURN            # race type (Circuit)
+300  tap RETURN            # track (Resort Loop)
+300  tap RETURN            # game options -> continue
+300  tap RETURN            # car select
+300  tap RETURN
+300  tap RETURN
+0    log waiting for GameFlow state 6 (race)
+0    waitmem 0x8654a4 6 6000
+60   dump race_start
+300  dump race_countdown
+60   quit
