# Music after entering a shop: new career -> world -> car lot -> 20 s in the
# shop.  Entering the shop starts a new song held paused and unpauses it a
# moment later; when the unpause was lost (overrides.c sub_0073b900) the song
# never started: no MusicSFX.mus reads after the car lot loads, silence until
# a restart (about 2 runs in 3 before the fix).  Good: MusicSFX.mus reads
# keep coming after "status shop_in" (READLOG=1 lists them):
#   web: node web/tools/run-suite.mjs --script shop_music.txt --marker music_end --env READLOG=1
0     tapuntil RETURN MC_Background.fng 120 12000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type CLAUDE
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 12000
+300  tap RETURN                      # SMS: Continue
+0    waitfng HUD_SingleRace.fng 3000
+600  status world
+600  shopgo CC_CAR_LOT_1
+600  tapuntil RETURN UI_EngageShopDialog.fng 120 2400
+120  tap LEFT
+30   tap RETURN                      # Enter Shop
+0    waitfng GarageMain.fng 3000
+600  status shop_in
+1200 status music_end
+60   quit
