# Quick chat's countdown at a car meet, instance B (roam_say_meet_a.txt says how to run it): shows A's first
# countdown, sends one at the meet as a game before the stay would (stay 0: A drops it), and one once stayed (A
# shows it).
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type ${ROAM_PROFILE}
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    roam smsauto on
+0    roam mp waitpeers 1 6000
+0    roam mp waitcars 1 3000
+0    roam mp waitsaid 1 3000          # A's countdown before the meet
+0    roam mp waitcars 9 12000
+600  roam mp say 152 0               # at the meet, as a game before the stay: A drops it
+0    roam mp waitstay 160 20000
+300  roam mp say 152                 # stayed: A shows it
+1200 roam mp status
+10   quit
