# Free-roam multiplayer: a sender whose world runs slower than real time
# (from the free-roam adversarial review).  New career,
# prologue free roam, the game's autopilot; for 1,800 frames in the middle the
# game's time scale [0x7A5730] is 0.75 (what a frame rate under the 50 ms dt
# clamp, a frame limiter's smaller clamp or slow motion does).  The viewer is
# out/roam_recv on the host clock; it must keep interpolating, with no
# re-sync and no jump.
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type DRIVER
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN
+300  tap RETURN
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN
+0    roam waitroam 3000
+0    roam smsauto on
+0    roam mp waitpeers 1 6000
+0    peek 0x7a5730
+240  roam call 0x5fae20 ecx=*0x8900ac
+0    log SLOW phase 1: world at real time
+1800 log SLOW phase 2: time scale 0.75
+0    poke 0x7a5730 0x3f400000
+0    peek 0x7a5730
+1800 log SLOW phase 3: time scale 1.0
+0    poke 0x7a5730 0x3f800000
+1200 roam mp status
+10   quit
