# No outrun between players in a crowd (a car meet), instance B: new career
# -> prologue free roam with A (roam_mp_outrun_meet_a.txt), both standing at
# the start.  The crowd's players are in a race at first (no cars): the
# outrun is offered; then they park round the two, 6 within 25 m, and it goes
# ("outruns between players: none offered in a crowd").  Run:
#   node web/tools/roam-pair.mjs --out <dir> --a Al:roam_mp_outrun_meet_a.txt --b Bo:roam_mp_outrun_meet_b.txt \
#     --env NFSU2_ROAM_COLLIDE=0 --crowd 6 --crowd-race 1-6:0:150 --crowd-args "--spread 3 --speed 0"
# (the crowd's race must end after the prompt: raise its end if A's first
# waitoutrun prompt TIMEOUTs).  B as A: "mp waitoutrun prompt satisfied", then
# "(a crowd: none offered)", the icon off, and the second wait TIMEOUT.
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type ${ROAM_PROFILE}
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    roam smsauto on
+0    roam mp waitpeers 1 6000
+0    roam mp waitcars 1 3000
+0    roam mp status
+1500 roam mp waitoutrun prompt 1200
+0    roam mp outrun
+0    roam mp waitcars 7 12000
+300  roam mp outrun
+0    roam mp waitoutrun prompt 600
+0    roam mp outrun
+10   quit
