# Free-roam multiplayer, friends' arrows on the minimap (instance A, renders):
# new career -> prologue free roam, A stands while B (roam_mp_minimap_b.txt)
# drives off on the autopilot; a dump every 150 frames shows B's orange
# arrow moving around A's.  With NFSU2_ROAM_TEST_OWNCARS=1 B's car is a car
# of our own (slot 3, made after the HUD, so the minimap's icons are made
# again for it); without it, a free-roam opponent car (slot 0).
#   node web/tools/roam-pair.mjs --page play --play-only Al --size 1280x720
#        --a Al:roam_mp_minimap_a.txt --b Bo:roam_mp_minimap_b.txt [--env NFSU2_ROAM_TEST_OWNCARS=1]
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type ${ROAM_PROFILE}
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    roam smsauto on
+0    roam mp waitpeers 1 6000
+0    roam mp waitcars 1 3000
+0    roam mp status
+1200 log watch
+150  dump mm_00
+150  dump mm_01
+150  dump mm_02
+150  dump mm_03
+150  dump mm_04
+150  dump mm_05
+150  dump mm_06
+150  dump mm_07
+150  dump mm_08
+150  dump mm_09
+150  dump mm_10
+150  dump mm_11
+0    roam mp status
+10   quit
