# Free-roam multiplayer, instance A (the driver): new career -> prologue free
# roam, wait for the other instance, then the game's autopilot drives
# (Player::AutoPilotOn) for ROAM_DRIVE_FRAMES frames while the car's state
# goes out 20 times a second.  NFSU2_ROAM=1 and peers from the environment.
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type ${ROAM_PROFILE}
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    roam smsauto on
+0    roam mp waitpeers 1 6000
+0    roam mp cfgtest
+0    roam mp cfgdump cfg_${ROAM_PROFILE}.bin
+0    roam mp status
+0    roam mp waitcars 1 3000
+240  roam call 0x5fae20 ecx=*0x8900ac          # Player::AutoPilotOn
+0    dump a_start
+${ROAM_DRIVE_FRAMES} roam mp status
+0    dump a_end
+0    roam call 0x5faf10 ecx=*0x8900ac          # Player::AutoPilotOff
+600  roam mp status
+10   quit
