# Ghost mode Everything (roam_collide = none; runtime/roam_game.c roam_game_camera_cars): the game's traffic and
# tuners pass through the player's car, and then through the drive camera behind it, which lifts itself over any car
# its eye is in (0x44B040): it hopped up over each van that drove through the player's car and back, as if the two
# had met.  Now the camera goes through those cars too.  A career past the prologue (it has traffic): run-suite
# --script roam_ghost_camera.txt with NFSU2_SAVE_SEED=<a career save tree>, --env NFSU2_ROAM=1
# --env NFSU2_ROAM_WEBTEST=vlan --env NFSU2_ROAM_ROOM=<its own> --env NFSU2_ROAM_COLLIDE=none.
# The player's car goes head on through the nearest traffic car six times ("mp traffic jump 25 180 0.3": 25 m ahead
# of it, facing it, 0.3 m to its left; "mp traffic go 22"), with a trace every frame: the car's centre (cz), the
# camera's eye (ez), and when the car last touched another (t138, game ticks; now).  The camera's height over the car
# is ez - cz; "Ghost mode Everything: ... passes through my car" names each pass, and mp traffic's "camera by a car
# let through N time(s)" counts the frames the camera went through one.  Not every run meets its car (the road bends,
# a car brakes).  Measured 2026-11-04 (a stage-2 career): before, the eye rose 1.4 to 1.7 m over its usual height for
# about five frames, 20 to 27 frames into each van's pass (PARCELVAN, PANELVAN; a TAXI stayed under it), the car's
# speed and acceleration and the camera's shake (its average acceleration) smooth throughout; after, 12 passes (vans,
# a minivan, a pickup, SUVs, taxis), no jump: the eye's height moved smoothly (within 0.03 m during a pass), and the
# camera went through one 127 and 181 times in two runs.
0     bot on
+0    waitroam 6000
+0    bot off
+0    roam smsauto on
+0    autopilot on                    # off the save's spot
+1800 roam mp traffic
+0    trace 1 cz=[[0x8900ac]+4]+0x68 ez=[0x832e90]+0x48 now=i:0x86518c t138=i:[[[0x8900ac]+4]+0x3c]+0x138
+0    loop 6
+0    autopilot on                    # on to the next traffic
+300  autopilot off
+0    roam mp traffic jump 25 180 0.3
+20   roam mp traffic go 22
+0    down UP
+100  roam mp traffic
+0    up UP
+0    endloop
+0    untrace
+0    roam mp status
+10   quit
