# Free-roam MP prototype: the parked random-encounter opponent cars driven
# kinematically on a circle in front of the player (runtime/roam.c).
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type CLAUDE
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    dump before
+0    roam ghost on 0 setpos nocol
+60   dump setpos_0
+90   dump setpos_1
+90   dump setpos_2
+90   dump setpos_3
+0    roam cars
+120  roam ghost off
+60   dump parked
+0    roam ghost on 1 direct nocol
+60   dump direct_0
+90   dump direct_1
+90   dump direct_2
+90   dump direct_3
+0    roam cars
+120  roam ghost off
+0    roam ghost on 2 direct
+60   dump solid_0
+90   dump solid_1
+90   dump solid_2
+90   dump solid_3
+0    roam cars
+120  roam ghost off
+60   quit
