# A remote car far from the player: does it stay rendered/valid when it
# leaves the streamed world sections?  Record 40 s of autopilot driving,
# rewind, replay on the ghost while the player stays parked; then jump the
# player to where the ghost is.
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type CLAUDE
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    roam smsauto on
+0    roam rec on
+0    roam call 0x5fae20 ecx=*0x8900ac          # Player::AutoPilotOn
+4800 roam rec off
+0    roam call 0x5faf10 ecx=*0x8900ac          # Player::AutoPilotOff
+0    roam rewind
+240  roam ghost on 0 replay nocol
+4000 roam cars
+0    dump far_player
+0    roam teleport *(*(*0x890080+0x1c+4**(*0x890080+0x14))+0x60) *(*(*0x890080+0x1c+4**(*0x890080+0x14))+0x64) *(*(*0x890080+0x1c+4**(*0x890080+0x14))+0x68)
+400  dump near_ghost
+120  dump near_ghost2
+0    roam cars
+0    roam ghost off
+30   quit
