# Free roam, passable cars at a player's open events, instance B of
# roam_events_a.txt: a new career in the prologue's free roam, which jumps
# behind A's car at A's race start.  mp status: A's car "passable: says so"
# and "takes no outrun now" (B has no event there); once A drives off, a
# ghost until clear, then solid.
#   node web/tools/roam-pair.mjs --base <server> --solo --a Bo:roam_events_b.txt --env NFSU2_ROAM_ROOM=<r>
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type ${ROAM_PROFILE}
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    roam smsauto on
+0    roam mp waitpeers 1 12000
+0    roam mp waitcars 1 6000
+0    roam mp status
+600  log FOLLOW A
+0    roam mp follow Ann 10
+300  roam mp events
+0    roam mp status
+10000ms roam mp status
+20000ms roam mp status
+10000ms roam mp status
+0    log B DONE
+10   quit
