# Free roam, the world map with more players than cars: one player in the new
# career's prologue free roam among web/tools/roam-crowd.mjs's players (more
# than the 32 the hub links it to, e.g. --crowd 120 --spread 40).  The world
# map (M) marks the friends' cars shown and, from the hub's answer (MAPD), the
# other players in free roam: mp map counts "other players' (from the hub)".
#   node web/tools/roam-pair.mjs --base http://localhost:<port> --solo --page play --a Ann:roam_crowd_map_all.txt
#        --env NFSU2_ROAM_WEBTEST=vlan --env ROAM_PROFILE=Ann --env ROAM_CROWD_CARS=32
# (the game lets the first press of M after a while go by: two taps, which do
# not close it)
# With the hub's whole answer (4300 players: the server's --max-peers 5000
# --trusted-proxies 127.0.0.1, nfsu2-roamload --n 4300 --rate 1 --spread 6000
# --room 0) the map takes 4096 + 32 car markers (the hub's answer in 40
# datagrams), more than the renderer's list of 1024 objects a package and
# FEng's 512 nodes of the game: mp map's "FEng drew N objects of one package
# at most" stays under its nodes, and the dumps show the Car Lot's icon west
# of the crowd (it was gone at 512).  While the map is open its
# markers move (WM_STEP_US): the second mp map's markers are not where the
# first's were.
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type ${ROAM_PROFILE}
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    roam smsauto on
+0    roam mp waitpeers ${ROAM_CROWD_CARS} 6000
+0    roam mp waitcars ${ROAM_CROWD_CARS} 6000
+1800 roam mp status
+0    tap M
+90   tap M
+240  roam mp map
+0    dump map_all_world
+180  roam mp map                               # 3 s on: the markers moved
+0    tap LEFT                                   # zoom out
+60   dump map_all_out
+0    tap RIGHT
+60   tap RIGHT                                  # zoom in
+60   dump map_all_in
+0    tapuntil ESCAPE HUD_SingleRace.fng 120 1200
+120  tap M
+90   tap M
+240  roam mp map                               # opened again: asked again
+10   quit
