# Free-roam crews between games of different versions: every page runs this; give one an older module (core 5,
# no crews) and two the same crew.  Each new game says which friend is in its crew (mp status: "crew 1"), the
# older one's HELLOs carry no RC_HF_CREW and it is sent no crews, and nobody counts a bad datagram (the periodic
# stats line: "bad 0").
#   roam-pair --a "Neo:roam_crew_mix.txt:NFSU2_ROAM_CREW=Blue Room" --b "Nia:roam_crew_mix.txt:NFSU2_ROAM_CREW=blue room"
#        --c "Old:roam_crew_mix.txt:NFSU2_ROAM_CREW=Blue Room" (the older module for Old)
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type ${ROAM_PROFILE}
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    roam smsauto on
+0    roam mp waitpeers 2 6000
+0    roam mp waitcars 2 3000
+600  roam mp status
+3000 roam mp status
+1200 roam mp status
+10   quit
