# Free-roam crews, what they look like: one player (roam-pair --page app --solo, which saves the page at each "log
# SHOT <name>") in four crews, at the new career's start facing north, with roam-crowd's players parked in front
# (each roam-crowd --crew <name> --track <one spot> --n 1): one of each crew 15 to 40 m ahead, one of the first crew
# 300 m ahead (its name with the distance), and some in no crew (white names).  Shots: the names, the minimap
# arrows and the world map in the built-in colours and each palette PAL1..PAL3 (rrggbb,.. for mp
# crewrgb), CREW_PEERS the players to wait for.
#   roam-pair --page app --solo --a "Ann:roam_crew_look.txt:NFSU2_ROAM_CREW=Blue Room, Night Owls, Red Line, Ghost Riders"
#        --env CREW_PEERS=9 --env PAL1=.. --env PAL2=.. --env PAL3=..
# (a screenshot is taken a little after its line: the palettes stay 240 frames each)
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type ${ROAM_PROFILE}
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    roam smsauto on
+60   teleport 1695.3 -883.6 24.6 0x4000
+300  roam mp waitpeers ${CREW_PEERS} 6000
+0    roam mp waitcars ${CREW_PEERS} 6000
+900  roam mp status
+0    log SHOT near_0
+240  roam mp crewrgb ${PAL1}
+240  log SHOT near_1
+240  roam mp crewrgb ${PAL2}
+240  log SHOT near_2
+240  roam mp crewrgb ${PAL3}
+240  log SHOT near_3
+240  roam mp status
+0    roam mp crewrgb default
+0    tap M
+90   tap M
+360  log SHOT map_0
+240  roam mp map
+0    tapuntil ESCAPE HUD_SingleRace.fng 120 1200
+120  roam mp crewrgb ${PAL1}
+0    tap M
+90   tap M
+360  log SHOT map_1
+240  tapuntil ESCAPE HUD_SingleRace.fng 120 1200
+120  roam mp crewrgb ${PAL2}
+0    tap M
+90   tap M
+360  log SHOT map_2
+240  tapuntil ESCAPE HUD_SingleRace.fng 120 1200
+120  roam mp crewrgb ${PAL3}
+0    tap M
+90   tap M
+360  log SHOT map_3
+240  tapuntil ESCAPE HUD_SingleRace.fng 120 1200
+120  roam mp status
+10   quit
