# Photo mode's full car models (runtime/photo.c), large: the orbit at its farthest, zoomed out a little, the picture
# with every car's full model, then with the game's own (photo fulldetail 0), then no cars (no headlights either).
# Run on the play page at a large size (w=2560&h=1440) with artifacts=; the log's "[photo] ... picture" lines count
# the car renders that got their full model only for photo mode.
0     tapuntil RETURN MC_Background.fng 120 4000
+200  tap RETURN                                   # "No" profile
+0    tapuntil RETURN UI_QRModeSelect.fng 150 3000 # main menu -> Quick Race
+200  tapuntil RETURN UI_QRTrackSelect.fng 150 1500
+200  tapuntil RETURN UI_QRModeOptions.fng 150 1500
+200  tapuntil RETURN UI_QRCarSelect.fng 150 1500
+200  tapuntil RETURN PC_Loading.fng 150 1500
+0    waitmem 0x8654a4 6 3000
+0    wzero
+0    photo hello
7000wms autopilot on
14000wms photo on
+30   photo dolly -40                              # the orbit at its farthest
+0    photo fov 90
+400  dump lod_full
+200  photo fulldetail 0
+400  dump lod_game
+200  photo fulldetail 1
+0    photo cars 2
+400  dump lod_nocars
+200  photo off
+10   quit
