# Options > Display: Exposure and White Level (runtime/tonemenu.c), the third
# and fourth rows, after Level Of Detail.  Exposure three steps left, White
# Level six: the log says "[tone] exposure -0.1" .. "-0.3", then "[tone]
# white level 95 %" .. "70 %", and the page "[gpu] Exposure and White Level:
# x0.81, white 70 %" (its dumps keep the colours as drawn).
0     tapuntil RETURN MC_Background.fng 120 4000
+200  tap RETURN                                   # "No" profile
+0    waitfng GarageMain.fng 3000
+400  tap RIGHT
+40   tap RIGHT
+40   tap RIGHT
+40   tap RIGHT
+40   tap RIGHT
+60   tap RIGHT        # (Split Screen, after Quick Race)
+90   tap RETURN                                   # Options
+0    waitfng UI_OptionsMain.fng 600
+300  tap RIGHT
+120  tap RETURN                                   # Display
+300  dump display
+0    tap DOWN
+40   tap DOWN
+90   dump exposure_row
+0    tap LEFT
+40   tap LEFT
+40   tap LEFT
+90   dump exposure_m03
+0    tap DOWN
+40   tap LEFT
+40   tap LEFT
+40   tap LEFT
+40   tap LEFT
+40   tap LEFT
+40   tap LEFT
+90   dump white_70
+0    tap DOWN                                      # Customize Display Settings, after them
+90   dump customize_row
+0    tap ESCAPE
+300  dump left
+60   quit
