# Options > Gameplay: Show Player Names (runtime/shownames.c), the game's own row of the LAN lobby's options, the
# eighth, after Race Map Mode, before Save.  On at first (the game's default, no registry value); Left: Off, the log
# says "[names] Show Player Names Off" and the game's byte is 0, the registry's ShowPlayerNames 0 (roam-pair --fetch
# registry.txt shows it; options_names_again.txt and roam_names_profile.txt start with it); Save, the ninth row, still
# has its parts.  roam-pair --page app saves the page at each "log SHOT <name>":
#   roam-pair --page app --solo --a Opt:options_names.txt --fetch registry.txt --out <dir>
0     tapuntil RETURN MC_Background.fng 120 4000
+200  tap RETURN                                   # "No" profile
+0    waitfng GarageMain.fng 3000
+0    expect b:0x8500c9 == 1                       # On: the game's default
+400  tap RIGHT
+40   tap RIGHT
+40   tap RIGHT
+40   tap RIGHT
+40   tap RIGHT
+60   tap RIGHT        # (Split Screen, after Quick Race)
+90   tap RETURN                                   # Options
+0    waitfng UI_OptionsMain.fng 600
+300  tap RIGHT
+60   tap RIGHT
+90   tap RETURN                                   # Gameplay
+300  tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN                                     # Show Player Names
+90   dump names_on
+0    log SHOT names_on
+60   tap LEFT                                     # Off
+30   expect b:0x8500c9 == 0
+0    log SHOT names_off_30
+60   log SHOT names_off_90
+120  dump names_off
+0    log SHOT names_off
+60   tap DOWN                                     # Save, the last
+90   dump last
+0    tap ESCAPE
+300  dump left
+0    expect b:0x8500c9 == 0
+60   quit
