# Options > Display > Customize Display Settings: the game's own Full Scene
# Anti-Aliasing (runtime/com.c MULTISAMPLING), its 15th row.  One step right
# turns it on: the game Resets the device with NONMASKABLE quality 1 and
# the log says "com: back buffer multisampling 4 samples (type 1, quality
# 1)", the page "[gpu] back buffer: 4 samples"; back in, one step left
# turns it off again: "com: back buffer multisampling off (type 0, quality
# 0)" and "[gpu] back buffer: 1 sample".
0     tapuntil RETURN MC_Background.fng 120 4000
+200  tap RETURN                                   # "No" profile
+0    waitfng GarageMain.fng 3000
+400  tap RIGHT
+40   tap RIGHT
+40   tap RIGHT
+40   tap RIGHT
+40   tap RIGHT
+60   tap RIGHT        # (Split Screen, after Quick Race)
+90   tap RETURN                                   # Options
+0    waitfng UI_OptionsMain.fng 600
+300  tap RIGHT
+120  tap RETURN                                   # Display
+300  tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN                                     # Customize Display Settings
+90   tap RETURN
+300  tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN                                     # Full Screen Anti-Aliasing
+90   dump fsaa_row
+0    tap RIGHT                                    # on
+90   dump fsaa_on
+0    tap ESCAPE                                   # back on Display, at Resolution
+600  tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+90   tap RETURN
+300  tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN
+40   tap DOWN                                     # Full Scene Anti-Aliasing
+90   tap LEFT                                     # off
+90   dump fsaa_off
+0    tap ESCAPE
+300  quit
