# Multiplayer races from free roam: a new career's player (the prologue's 350Z, no car of its own yet) at another
# player's lobby (mprace_lobby_a.txt, from a career save) neither joins nor goes: the panel says why and Enter says it
# again.  The 2026-10-22 crash reports: such a player joined, and the LAN race built its car from garbage (mprace.c
# mprace_car_ok): a hang at the race's start, a trap in a car's wheels, the runtime's memory written over.
#   node web/tools/roam-pair.mjs --seed <a stage-2 career save> --fresh Neo --a Ann:mprace_lobby_a.txt
#        --b Neo:mprace_nocar_b.txt --env MP_RACE=S2_SPRINT_3 --env MP_PLAYERS=2
# Neo's log: "race lobby: Multiplayer races need your own car ..." and no trip; Ann's lobby keeps 1 player
# (its waitlobby times out, its Enter starts nothing).
0     bot on
+0    waitroam 6000
+0    bot off
+0    roam smsauto on
+0    roam mp waitpeers 1 12000
+0    roam mp waitlobby 0 9000
+0    careergo ${MP_RACE}
+300  roam mp lobby
+0    log NOCAR at the lobby
+0    tap RETURN
+60   roam mp lobby
+600  roam mp lobby
+0    log NOCAR DONE
+60   quit
