# Multiplayer races from free roam (roam_game.c mp_*, mprace.c), host side, with mprace_lobby_b.txt
# (and mprace_lobby_c.txt): both from the same career save.  A jumps onto a multiplayer-only spot, opens a lobby there
# with Enter, waits for MP_PLAYERS players (itself too), starts it with Enter: the countdown, the trip to the game's
# LAN race and back.  The game's AI drives the race.
#   node web/tools/roam-pair.mjs --base <server> --seed <save tree> --a Ann:mprace_lobby_a.txt --b Bob:mprace_lobby_b.txt
#        --env NFSU2_ROAM_ROOM=<r> --env MP_RACE=S2_SPON_DRIFT_2 --env MP_PLAYERS=2
0     bot on
+0    waitroam 6000
+0    bot off
+0    roam smsauto on
+0    roam mp waitpeers 1 12000
+600  careergo ${MP_RACE}
+300  roam mp spots 1
+0    dump spot_line
+0    log LOBBY open
+0    tap RETURN
+60   dump lobby_line
+0    roam mp waitlobby ${MP_PLAYERS} 9000
+60   roam mp lobby
+0    log LOBBY start
+0    tap RETURN
+0    log LOBBY trip
+0    waitexpr i:0x850078 == 512 6000
+0    waitmem 0x008654a4 6 20000
+0    log LOBBY race
+0    autopilot on 6000
+0    roam mp waittrip 40000
+0    careerlist
+0    roam mp lobby
+0    log LOBBY DONE
+60   quit
