# Multiplayer races from free roam, a player who quits in the countdown (with mprace_lobby_a.txt, MP_PLAYERS=3, and
# mprace_lobby_b.txt): C joins A's lobby as the third, then closes its game about a second into the countdown.  A's
# lobby drops C before the trip ("quit" or "is gone from it"), its LAN race waits for B alone ("2 players"), and the
# race starts once B is ready, not at the room's late start ("(the rest: the game's countdown)").
#   node web/tools/roam-pair.mjs --base <server> --seed <save tree> --a Ann:mprace_lobby_a.txt --b Bob:mprace_lobby_b.txt
#        --c Cat:mprace_gone_c.txt --env NFSU2_ROAM_ROOM=<r> --env MP_RACE=S2_SPON_DRIFT_2 --env MP_PLAYERS=3
0     bot on
+0    waitroam 6000
+0    bot off
+0    roam smsauto on
+0    roam mp waitpeers 1 12000
+0    roam mp waitlobby 0 9000
+300  log third
+0    careergo ${MP_RACE}
+300  roam mp lobby
+0    log LOBBY join
+0    tap RETURN
+0    roam mp waitlobby 3 3000
+120  roam mp lobby
+0    log LOBBY quits in the countdown
+0    quit
