# Multiplayer races from free roam, host side, as mprace_lobby_a.txt but the host waits ~10 s with its lobby full
# before its Enter, as hosts do (its LAN server, started when the first player joined, takes logins by then: the
# host logs in at once, the others connect at once).  With mprace_lobby_b.txt (and mprace_lobby_c.txt):
#   node web/tools/roam-pair.mjs --seed <save tree> --a Ann:mprace_fast_a.txt --b Bob:mprace_lobby_b.txt
#        --env NFSU2_ROAM_ROOM=<r> --env MP_RACE=S2_SPRINT_3 --env MP_PLAYERS=2
# NFSU2_MPRACE_TEST_NOPRE=1 (env): the server not started early (the trip as before, A/B).
0     bot on
+0    waitroam 6000
+0    bot off
+0    roam smsauto on
+0    roam mp waitpeers 1 12000
+600  careergo ${MP_RACE}
+300  roam mp spots 1
+0    dump spot_line
+0    log LOBBY open
+0    tap RETURN
+60   dump lobby_line
+0    roam mp waitlobby ${MP_PLAYERS} 9000
+600  roam mp lobby
+0    log LOBBY start
+0    tap RETURN
+0    log LOBBY trip
+0    waitexpr i:0x850078 == 512 6000
+0    waitmem 0x008654a4 6 20000
+0    log LOBBY race
+0    autopilot on 6000
+0    roam mp waittrip 40000
+0    careerlist
+0    roam mp lobby
+0    log LOBBY DONE
+60   quit
