# Multiplayer races from free roam: a host who stops playing (roam_game.c mp_idle), host side, with
# mprace_away_b.txt.  A opens a lobby at a multiplayer-only spot, B joins, then A makes no input: the lobby's last
# 20 s (NFSU2_ROAM_LOBBY_IDLE_S=40 here; 2 minutes, the last 30 s, in play) count down on both panels ("away" in
# their [lobby] lines); a key (LEFT) keeps it; no input again closes it: A's note "You seemed away: the lobby is
# closed", B's "Ann seemed away: the race is called off".  Both from a career save (frikand):
#   roam-pair --seed <frikand> --a Ann:mprace_away_a.txt --b Bob:mprace_away_b.txt --env NFSU2_ROAM_ROOM=<r>
#        --env NFSU2_ROAM_LOBBY_IDLE_S=40 --env MP_RACE=S2_SPRINT_3
0     bot on
+0    waitroam 6000
+0    bot off
+0    roam smsauto on
+0    roam mp waitpeers 1 12000
+600  careergo ${MP_RACE}
+300  log LOBBY open
+0    tap RETURN
+0    roam mp waitlobby 2 9000
+0    roam smsauto off
+0    log LOBBY idle
+0    roam mp waitaway 9000
+0    roam mp lobby
+120  log LOBBY key
+0    tap LEFT
+30   roam mp lobby
+0    log LOBBY idle again
+0    roam mp waitaway 9000
+0    roam mp waitidle 9000
+0    roam mp lobby
+0    log LOBBY DONE
+60   quit
