# Suite: host a LAN game on the loopback network (NFSU2_NET=loopback): the
# lifted server.dll starts, this instance logs into its own lobby (the server
# logs "auth NAME 'SUITEHOST'"), then leaves hosting (Yes): StopServer, the
# threads end, FreeLibrary.  Then host and leave a second time.
0     tapuntil RETURN MC_Background.fng 120 4000
+200  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap RIGHT
+60   tap RIGHT
+60   tap RIGHT        # (Split Screen, after Quick Race)
+120  tap RETURN
+8000ms dump lan_select
+0    click 0.407 0.919
+0    waitfng UI_PC_LAN.fng 600
+30   tap BACK
+10   tap BACK
+10   tap BACK
+10   tap BACK
+30   type SUITEHOST
+60   tap RETURN
+0    waitfng UI_OLMAIN.fng 1500
+300  dump lan_main
+0    tap ESCAPE
+200  tap LEFT
+60   dump leave_dialog
+0    tap RETURN
+300  dump left
+0    peek 0x89011C 1
+60   tap RETURN
+8000ms click 0.407 0.919
+0    waitfng UI_PC_LAN.fng 600
+30   tap BACK
+10   tap BACK
+10   tap BACK
+10   tap BACK
+10   tap BACK
+10   tap BACK
+10   tap BACK
+10   tap BACK
+10   tap BACK
+30   type HOST2
+60   tap RETURN
+0    waitfng UI_OLMAIN.fng 1500
+300  dump lan_main2
+0    tap ESCAPE
+200  tap LEFT
+60   tap RETURN
+300  dump left2
+0    peek 0x89011C 1
+60   quit
