# Hiding the HUD with another player (runtime/photo.c, "the HUD hidden"), instance A (with hud_hide_pair_b.txt): new
# career -> prologue free roam, where both start on one spot; B drives some 20 m ahead and says "Let's go!".  A saves
# the page with B's name and quick chat line over B's car (a_names_on), hides the HUD with F10 on the page: the name
# and the line go with it (a_names_hidden: roam_game.c sends the page no places for the lines), and shows it again
# (a_names_back).
#   node web/tools/roam-pair.mjs --page app --a Ann:hud_hide_pair_a.txt --b Bob:hud_hide_pair_b.txt --env NFSU2_ROAM_ROOM=<r>
0     tapuntil RETURN MC_Background.fng 120 4000
+120  tap LEFT
+30   tap RETURN
+240  tap BACK
+8    tap BACK
+8    tap BACK
+8    tap BACK
+20   type ${ROAM_PROFILE}
+60   tap RETURN
+240  tap RETURN
+0    waitfng GarageMain.fng 3000
+300  tap LEFT
+60   tap RETURN                      # Career
+300  tap RETURN                      # Start New Career
+0    waitfng UI_EngageMessageDialog.fng 8000
+120  tap RETURN                      # SMS: Continue
+0    roam waitroam 3000
+0    roam smsauto on
+0    roam mp waitpeers 1 6000
+0    roam mp waitcars 1 3000
+0    roam mp waitsaid 1 6000
+20   log SHOT a_names_on
+30   log KEY F10
+60   log SHOT a_names_hidden
+30   log KEY F10
+60   log SHOT a_names_back
+60   roam mp status
+10   quit
