# The front end's spinners at any frame rate (runtime/framerate.c F7): the
# angle the front end's car renderer turns them by ([0x8a44f8], degrees,
# wrapping at 360) every 60 frames at the main menu.  With
# env NFSU2_HFR_LOCKSTEP=1, 60 degrees a second at every rate:
#   NFSU2_FPS=60: +60 a line (60 frames = 1 s), the game's own
#   NFSU2_FPS=240: +15 a line (0.25 s); with NFSU2_HFR_FIX=default,-spinners
#   +60, four times too fast
#   NFSU2_FPS=30: +120 a line (2 s)
0     tapuntil RETURN MC_Background.fng 120 4000
+200  tap RETURN                                   # "No" profile
+0    waitfng UI_Main.fng 3000
+300  trace 60 ang=0x8a44f8
+600  untrace
+0    log SPINDONE
+0    quit
