# Co-op free roam online, collisions per pair, instance B (alone): once A's player 2 (named "<A> 2", COOP_PEER A's
# name) is shown, B jumps 14 m behind its car and drives into it.  What A expects: coop_online_hit_a.txt.
0     roam fe2roam 14000
+0    roam smsauto on
+0    roam mp waitpeers 1 6000
+0    roam mp waitname 6000 ${COOP_PEER} 2
+90   roam mp status
+0    roam mp followname 14 0 0 ${COOP_PEER} 2
+120  roam mp status
+0    log ram
+0    down UP
+150  up UP
+300  roam mp status
+0    status coop_hit_rammed
+600  quit
