# The cars evened out in a drag race, joining side, with another career than the host's (with carbal_drag_a.txt):
# waits until the host's lobby is heard of, goes onto that race's start (careergo: any career's race table has
# every race, whether or not this career has it) and joins with Enter; the game's AI drives.
#   roam-pair --seed <stage 3 tree> --seed-for Bob:<another tree> --a Ann:carbal_drag_a.txt:SCALE=1
#        --b Bob:carbal_drag_join_b.txt --env MP_RACE=S3_SPON_DRAG_6 --env MP_PLAYERS=2
0     bot on
+0    waitroam 6000
+0    bot off
+0    roam smsauto on
+0    roam mp waitpeers 1 12000
+0    roam mp waitlobby 0 9000
+0    careergo ${MP_RACE}
+30   roam mp lobby
+0    log LOBBY join
+0    tap RETURN
+120  roam mp lobby
+0    roam mp waitlobby 2 3000
+0    waitexpr i:0x850078 == 512 6000
+0    waitmem 0x008654a4 6 20000
+0    log LOBBY race
+0    autopilot on 6000
+0    roam mp waittrip 40000
+0    roam mp lobby
+0    log LOBBY DONE
+60   quit
